Ad blog.

A blog for my advertising interests/university work. Currently studying Creative Advertising in Leeds. YAY.

This sentence has five words. Here are five more words. Five-word sentences are fine. But several together become monotonous. Listen to what is happening. The writing is getting boring. The sound of it drones. It’s like a stuck record. The ear demands some variety. Now listen. I vary the sentence length, and I create music. Music. The writing sings. It has a pleasant rhythm, a lilt, a harmony. I use short sentences. And I use sentences of medium length. And sometimes, when I am certain the reader is rested, I will engage him with a sentence of considerable length, a sentence that burns with energy and builds with all the impetus of a crescendo, the roll of the drums, the crash of the cymbals—sounds that say listen to this, it is important.

Gary Provost (via intentevolar)

(Source: qmsd, via intentevolar)

Sonder

dictionaryofobscuresorrows:

n. the realization that each random passerby is living a life as vivid and complex as your own—populated with their own ambitions, friends, routines, worries and inherited craziness—an epic story that continues invisibly around you like an anthill sprawling deep…

4 days ago - 14146

helloyoucreatives:

The Guitar Pee is further proof we are amidst a renaissance in urinal based marketing. 

cdlr23:

Handy idea from Ray Ban for anywhere lucky enough to have sun atm..

I like learning new words

  • lypophrenia: a feeling of sadness seemingly without a cause. 
  • drapetomania: an overwhelming urge to runaway. 
  • escapism: a mental desire to retreat from unpleasant realities through fantasy. 
  • wanderlust: a desire to travel, to understand one’s very existence. 
  • dysania: the state of finding it difficult to get out of bed in the morning. 
  • metathesiophobia: fear of change 

ben-wayles:

Indonesian Rupee, Great British Pound

ben-wayles:

Indonesian Rupee, Great British Pound

Seminar 5 - Andy Fowler IPA Talk

After watching the IPA talk by Andy Fowler (Executive Creative Director at Brothers and Sisters)‘Putting Brands in People’s Hands’, it is obvious that times are moving fast, and Advertising is doing a fairly good job with keeping up. The case study he shows juxtaposes Baudrillard’s theory completely. Their Adidas, ‘Messi’s coming to town’ campaign, where the famous footballer flew in unannounced to various football grounds in London, boasts of statistics within three hours such as, 230,000 Facebook feeds, 368,000 tweets, 3.5 million young football fans tuning in, 41% of the UK being aware, 93% of media covering the story and 25 countries in the world being reached.

One of the points that i found most interesting from the talk is that the bridge between TV and online media is being formed thanks to social media (this links to what I am doing my symposium and mini dissertation on). TV is not dead and is in fact still one of the strongest advertising platforms, but the line between different forms of advertising is blurring, meaning that agencies have to change the way they are doing things.

headvertising:

Scotch-Brite teamed up with several restaurants around the city of São Paulo. When people got their bills, they also received an invitation to wash their dishes. In exchange, they could leave the place without paying the check.

Advertising Agency: Grey 141, São Paulo, Brazil
Executive Creative Director: Pedro Cappeletti
Creative Directors: Pedro Cappeletti, Guy Costa
Art Directors: Diogo Dutra, Daniel Prado, Danilo Matos
Copywriters: Pedro Lazera, Paulo Amaral
RTVC: Daniela Toda
Art-Buyer: Cristiane Medeiros
Graphic Producer: Gustavo Santos
Producer: Fernando Moreira / Media Effects

Seminar 5 - Hebdige and Visual Culture

Hebdige believes we are never actually the author, we just use, reproduce and manipulate what already exists.

“Appearances can no longer be said to mask, conceal, distort or falsify reality… ‘I’ is nothing more than a fictive entity.” 

We are not concealing our true selves because at that time we are as true as we can be. Until something changes us again, whether that be the media or our lifestyle or something else we are constantly adapting and changing – this can be referred to as fluid identity. Within advertising this is a tool we use to our advantage as creatives. The ability to sculpt, mould and create a person, because the media have told them to do so is invaluable when it comes to selling brands. People either adapt to the latest trend or buzz, or they rebel against it either way as advertisers we have an audience to target.

Seminar 5 - Jean Baudrillard and the Simulacra

Baudrillard argues that today there is no such thing as reality. Simulacra and Simulation is most known for its discussion of symbols, signs, and how they relate to what is existing or happening at the same time. Baudrillard claims that our current society has replaced all reality and meaning with symbols and signs, and that human experience is of a simulation of reality.

Simulacra - in the era of television - are copies of things that no longer have an original (or never had one to begin with).

Abstraction today is no longer that of the map, the double, the mirror or the concept. Simulation is no longer that of a territory, a referential being or a substance. It is the generation by models of a real without origin or reality: a hyperreal. The territory no longer precedes the map, nor survives it. Henceforth, it is the map that precedes the territory - PRECESSION OF SIMULACRA - it is the map that engenders the territory….(Baudrillard, 1994, p. 1)

Advertising assists in constituting signs and codes that appear to represent social reality - in actuality, they represent an autonomous realm of hyperreality that has relatively little to do with the ‘real’ as we have come to define it.

Jean Baudrillard points to a reversal of the relation between representation and reality where the media are coming to constitute a (hyper)reality, a media reality which seems “more real than real” (Kellner, 1991). The distinction between the real and the representation collapses and dissolves away. All that truly can be said to be left is the simulacra itself.

Hyperreality is exploited in advertising for almost everything, using a pseudo-world to enable people to be the characters they wish to be. Advertising sells the public through strong, desirable images, and many consumers buy into the brand’s point of view and products. If the consumer wants to be seen as a sex icon, he or she should buy the most expensive jeans as worn or designed by his or her favorite celebrity. Although the clothing itself has limited actual value, they symbolize a state of being that some consumers want.